• SyncTERM crashs when playing ANSI sounds

    From Codefenix@VERT/CONCHAOS to All on Thu Jun 30 12:35:00 2022
    Wasn't sure the proper sub for this post, so we'll start here.

    Using SyncTERM 1.1 on Windows 10 64-bit.

    The door game Yankee Trader plays sounds at various points. They normally show up like the following strings in terminals without sound support:

    BT128O5L48P64CP64C<ascii code 14; music notes> BO4L32P32CP64CP64CP64L16EP64L32CP64L12E<ascii code 14; music notes>

    The way to hear sounds in place of these strings in SycTERM is to set the ANSI music option to "All ANSI Music enabled". The other two options do nothing.

    The sounds do play when SyncTERM receives these strings in the game, however SyncTERM then immediately crashes and writes the following to the Application log in Event Viewer:

    Faulting application name: syncterm.exe, version: 0.0.0.0, time stamp: 0x00000000
    Faulting module name: ntdll.dll, version: 10.0.19041.1741, time stamp: 0x221456c9
    Exception code: 0xc0000005
    Fault offset: 0x0005f583
    Faulting process id: 0x2264
    Faulting application start time: 0x01d88b25b366eaae
    Faulting application path: C:\Program Files (x86)\SyncTERM\syncterm.exe Faulting module path: C:\WINDOWS\SYSTEM32\ntdll.dll
    Report Id: 5685894c-3191-4bc7-a512-371ff1924027
    Faulting package full name: <blank>
    Faulting package-relative application ID: <blank>

    A similar thing happens in Linux Mint, but instead SyncTERM completely locks up and refuses further input rather than crashing.

    Interestingly, I tried the same thing from Windows Vista 32-bit, and the ANSI music plays there with no problems whatsoever. So I wonder if it's a problem running SyncTERM on specific platforms.

    I spent a lot of time googling for "faulting module path ntdll.dll". Found a lot of topics relating to it, none of which having anything in common with each other, and none having anything to do with SyncTERM.

    Any ideas?

    Also, can someone else who's running Yankee Trader please try to recreate the issue (or feel free to telnet to conchaos.synchro.net if you don't have the game yourself)? It would be helpful to know if it's just me, or if it's an actual bug in SyncTERM.

    |01<|09co|03d|11e|15ƒ|11e|03n|09ix|01>|07

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  • From MRO@VERT/BBSESINF to Codefenix on Thu Jun 30 13:06:41 2022
    Re: SyncTERM crashs when playing ANSI sounds
    By: Codefenix to All on Thu Jun 30 2022 12:35 pm

    Wasn't sure the proper sub for this post, so we'll start here.

    Using SyncTERM 1.1 on Windows 10 64-bit.

    The door game Yankee Trader plays sounds at various points. They normally show up like the following strings in terminals without sound support:

    BT128O5L48P64CP64C<ascii code 14; music notes> BO4L32P32CP64CP64CP64L16EP64L32CP64L12E<ascii code 14; music notes>

    The way to hear sounds in place of these strings in SycTERM is to set the

    did you email deuce about it?
    ---
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  • From Digital Man@VERT to Codefenix on Thu Jun 30 14:26:26 2022
    Re: SyncTERM crashs when playing ANSI sounds
    By: Codefenix to All on Thu Jun 30 2022 12:35 pm

    Wasn't sure the proper sub for this post, so we'll start here.

    Using SyncTERM 1.1 on Windows 10 64-bit.

    The door game Yankee Trader plays sounds at various points. They normally show up like the following strings in terminals without sound support:

    Try SyncTERM v1.2b and see if the problem is still there. If so, file a bug report at https://sourceforge.net/p/syncterm/tickets/
    --
    digital man (rob)

    Synchronet "Real Fact" #63:
    "Baja" (name of Synchronet PCMS compiler/languege) is pronounced "ba-ha"
    Norco, CA WX: 89.4°F, 39.0% humidity, 12 mph S wind, 0.00 inches rain/24hrs

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  • From Codefenix@VERT/CONCHAOS to Digital Man on Fri Jul 1 09:58:47 2022
    Re: SyncTERM crashs when playing ANSI sounds
    By: Digital Man to Codefenix on Thu Jun 30 2022 02:26 pm

    Try SyncTERM v1.2b and see if the problem is still there. If so, file a bug report at https://sourceforge.net/p/syncterm/tickets/ --

    Yeah, same thing happens in 1.2b unfortunately.

    I see there's a closed ticket for a similar issue with ANSI sound from a couple years ago. I did add a comment to it, but maybe I should just create a new ticket in case the issue is different.

    |01<|09co|03d|11e|15ƒ|11e|03n|09ix|01>|07

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  • From Digital Man@VERT to Codefenix on Fri Jul 1 13:34:34 2022
    Re: SyncTERM crashs when playing ANSI sounds
    By: Codefenix to Digital Man on Fri Jul 01 2022 09:58 am

    Re: SyncTERM crashs when playing ANSI sounds
    By: Digital Man to Codefenix on Thu Jun 30 2022 02:26 pm

    Try SyncTERM v1.2b and see if the problem is still there. If so, file a bug report at https://sourceforge.net/p/syncterm/tickets/ --

    Yeah, same thing happens in 1.2b unfortunately.

    I see there's a closed ticket for a similar issue with ANSI sound from a couple years ago. I did add a comment to it, but maybe I should just create a new ticket in case the issue is different.

    I just played Yankee Trader a bit here using SyncTERM v1.2b on Windows 10-64 and didn't have any crashes. It likely is a bug in SyncTERM and the fact that it (or something similar) can be reproduced on *nix is important since SyncTERM primary author (deuce) primarily runs *nix.

    Which sequences of ANSI sound/music cause the issue would be a very helpful piece of information to have. Perhaps it's only certain sounds/sequences that trigger the issue?
    --
    digital man (rob)

    Synchronet "Real Fact" #28:
    Rob Swindell's first computer was a Commodore VIC-20 (circa 1981)
    Norco, CA WX: 86.8°F, 39.0% humidity, 11 mph SSE wind, 0.00 inches rain/24hrs

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  • From Dumas Walker@VERT/CAPCITY2 to DIGITAL MAN on Sat Jul 2 10:49:00 2022
    I just played Yankee Trader a bit here using SyncTERM v1.2b on Windows 10-64 a
    didn't have any crashes. It likely is a bug in SyncTERM and the fact that it r something similar) can be reproduced on *nix is important since SyncTERM pri
    ry author (deuce) primarily runs *nix.

    Which sequences of ANSI sound/music cause the issue would be a very helpful pi
    e of information to have. Perhaps it's only certain sounds/sequences that trig
    r the issue?

    FYI, I am running ST 1.1rc4 here, play YT often and never have had this
    issue. Also running on linux.

    That said, I don't know if the music plays or not because I have no
    speakers on this machine, but it is not crashing.


    * SLMR 2.1a * I'm writing a book. I've got the page numbers done.

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    ■ Synchronet ■ CAPCITY2 * capcity2.synchro.net * Telnet/SSH:2022/Rlogin/HTTP
  • From Codefenix@VERT/CONCHAOS to Digital Man on Mon Jul 4 12:38:52 2022
    Re: SyncTERM crashs when playing ANSI sounds
    By: Digital Man to Codefenix on Fri Jul 01 2022 01:34 pm

    I just played Yankee Trader a bit here using SyncTERM v1.2b on Windows 10-64 and didn't have any crashes.

    Did it play sound though? I'm betting you have your ANSI music option set to something other than "All ANSI Music enabled", and that's why it didn't crash for you.

    Which sequences of ANSI sound/music cause the issue would be a very helpful piece of information to have.

    I mentioned this in the initial post, however maybe I wasn't very clear on that and how to recreate the issue.

    While playing YT, enter the ship's comptuer by pressing C.

    SyncTERM (and most other terminals) by default will spew the following:

    BT128O5L48P64CP64C<ascii code 14; music notes symbol>

    If you set SyncTERM's ANSI music setting to "All ANSI Music enabled", you should hear two quick high-pitched peeps in place of that sequence.

    For me, on my Windows 10 64-bit machine, SyncTERM immediately crashes after playing that sound. It does _not_ crash on my Windows Vista 32 bit machine though.

    This sound is played while winning the lottery in Port #1:

    BO4L32P32CP64CP64CP64L16EP64L32CP64L12E<ascii code 14; music notes symbol>

    This crashes SyncTERM as well for me on the Windows 10 64 bit machine.

    Again, you must have "All ANSI Music enabled" in order to hear the sounds in Yankee Trader, otherwise SyncTERM will spew those strings instead.

    I did end up opening a new ticket on Sourceforge with these details plus the crash message.

    |01<|09co|03d|11e|15ƒ|11e|03n|09ix|01>|07

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  • From Codefenix@VERT/CONCHAOS to Dumas Walker on Mon Jul 4 12:39:48 2022
    Re: SyncTERM crashs when play
    By: Dumas Walker to DIGITAL MAN on Sat Jul 02 2022 10:49 am

    FYI, I am running ST 1.1rc4 here, play YT often and never have had this issue. Also running on linux.

    What do you have ANSI Music Control set to?

    |01<|09co|03d|11e|15ƒ|11e|03n|09ix|01>|07

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  • From Digital Man@VERT to Codefenix on Mon Jul 4 16:14:09 2022
    Re: SyncTERM crashs when playing ANSI sounds
    By: Codefenix to Digital Man on Mon Jul 04 2022 12:38 pm

    Re: SyncTERM crashs when playing ANSI sounds
    By: Digital Man to Codefenix on Fri Jul 01 2022 01:34 pm

    I just played Yankee Trader a bit here using SyncTERM v1.2b on Windows 10-64 and didn't have any crashes.

    Did it play sound though?

    Yes.

    I'm betting you have your ANSI music option set to
    something other than "All ANSI Music enabled", and that's why it didn't crash for you.

    No, I set it to "All ANSI Music enabled", just as you described in your original post.

    Which sequences of ANSI sound/music cause the issue would be a very helpful piece of information to have.

    I mentioned this in the initial post, however maybe I wasn't very clear on that and how to recreate the issue.

    While playing YT, enter the ship's comptuer by pressing C.

    Alright, I'll give that a try.
    --
    digital man (rob)

    Synchronet "Real Fact" #49:
    Synchronet program was named 'sbbs' instead of 'sync' to avoid conflict w/Unix Norco, CA WX: 78.5°F, 48.0% humidity, 11 mph SE wind, 0.00 inches rain/24hrs

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  • From Digital Man@VERT to Codefenix on Mon Jul 4 16:18:31 2022
    Re: SyncTERM crashs when playing ANSI sounds
    By: Digital Man to Codefenix on Mon Jul 04 2022 04:14 pm

    Re: SyncTERM crashs when playing ANSI sounds
    By: Codefenix to Digital Man on Mon Jul 04 2022 12:38 pm

    Re: SyncTERM crashs when playing ANSI sounds
    By: Digital Man to Codefenix on Fri Jul 01 2022 01:34 pm

    I just played Yankee Trader a bit here using SyncTERM v1.2b on Windows 10-64 and didn't have any crashes.

    Did it play sound though?

    Yes.

    I'm betting you have your ANSI music option set to
    something other than "All ANSI Music enabled", and that's why it didn't crash for you.

    No, I set it to "All ANSI Music enabled", just as you described in your original post.

    Which sequences of ANSI sound/music cause the issue would be a very helpful piece of information to have.

    I mentioned this in the initial post, however maybe I wasn't very clear on that and how to recreate the issue.

    While playing YT, enter the ship's comptuer by pressing C.

    Alright, I'll give that a try.

    Worked for me (played the 2 beeps, did not crash) using SyncTERM v1.2b on Win10-64:

    Time: 179:22 Main Command (?=Help)? c

    <Computer activated>

    Time: 179:11 Computer command (?=help)? ?

    Computer commands:

    1) Exit Computer 2) Port Report
    3) Autopilot 4) Rank Teams & Players
    5) Send Radio Message 6) Radio Message Log
    7) Set autopilot Sectors to Avoid 8) Galactic Newspaper
    9) Planet Report 10) Path Finder
    11) Fighter Finder (Yours) 12) Port(s) Treasury Report
    13) Planet Finder (Yours) 14) Find Nearest Ports
    15) Show Active Spies 16) Find Port Pairs
    17) Check Profits of Adjacent Ports

    Time: 179:07 Computer command (?=help)?

    The exact sequence that can be used to trigger the crash would be helpful.
    --
    digital man (rob)

    Sling Blade quote #4:
    Doyle: wimpy-ass kids or mental retards.. she got one of each livin' with her. Norco, CA WX: 78.5°F, 48.0% humidity, 11 mph SE wind, 0.00 inches rain/24hrs

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  • From Codefenix@VERT/CONCHAOS to Digital Man on Tue Jul 5 08:12:18 2022
    Re: SyncTERM crashs when playing ANSI sounds
    By: Digital Man to Codefenix on Mon Jul 04 2022 04:18 pm

    No, I set it to "All ANSI Music enabled", just as you described in
    your original post.

    Worked for me (played the 2 beeps, did not crash) using SyncTERM v1.2b on Win10-64:

    OK, thank you for trying. The issue must just be with my particular Windows 10 PC then, maybe I have a conflict with that ntdll.dl file or something. Maybe it's time to do a clean install.

    The exact sequence that can be used to trigger the crash would be helpful.

    That really was it. Simply entering the ship's computer and playing the noise while in that ANSI music mode is enough to make SyncTERM crash (for me at least).

    Thanks again for taking the time to try it on your PC. Sounds like I have stuff to figure out on my end.

    |01<|09co|03d|11e|15ƒ|11e|03n|09ix|01>|07

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  • From Dumas Walker@VERT/CAPCITY2 to CODEFENIX on Tue Jul 5 15:29:00 2022
    FYI, I am running ST 1.1rc4 here, play YT often and never have had this issue. Also running on linux.

    What do you have ANSI Music Control set to?

    BANSI Style


    * SLMR 2.1a * Can you repeat the part after 'Listen very carefully'?

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  • From Codefenix@VERT/CONCHAOS to Dumas Walker on Tue Jul 5 20:52:12 2022
    Re: SyncTERM crashs when play
    By: Dumas Walker to CODEFENIX on Tue Jul 05 2022 03:29 pm

    BANSI Style

    "All ANSI Music enabled" is what Yankee Trader needs in order to play the sounds. Otherwise SyncTERM spews incoherent strings where the ANSI sounds are played.

    I have a feeling it will work for you and the problem is on strictly with me though. Still interested in knowing if it works for you.

    |01<|09co|03d|11e|15ƒ|11e|03n|09ix|01>|07

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